"Honestly not sure why sub-d still alive" Because in actual day to day practice there are many models that are just an order of magnitude faster and more efficient to build in subdiv rather than in CAD, especially if the provided concept isn't a fully locked technical drawing and if the design will be subject to tweaks…
Hi Community I was looking through Google and through this forum recently but could`nt find any help, so I desperately start this thread. I was wondering if there is a way to name joints and handles so their names will appear not only in the hypershade/outliner but in the viewport aswell. To give an example: There are 2…
Hi guys, im in search for texturing app that will make me a happy artist. The perfect example of what i want is PainttoolSai with it's magnificent color blend and perfect brushes. I never saw anything like that anywhere, and i wonder where to find it. The thing here is that i need it to be 3d. I tried zbrush but texturing…
Dear Community, Hereby I present you our project, currently called Orion Atlas. Our goal is to make a game similar to how Linux was/is being made: from the community for the community. It is going to be a free to play game with lots of features that I will explain in the following. First of all, what we hold most important…
Hi polycounts forums, I have a problem which is that I can't seem to get the hair translucency to look good on any mesh. For example: That is a mesh that consists of three hair clumps, it's just a test to see how hair is gonna look. So For that one I made a texture in photoshop that has RGB information for the hair diffuse…
Hello there, How are you guys!? I am so much interested in VFX ( Visual Effects ) and other stuff related to video graphics, such as compositing, matting, and motion graphics. Am here because I want to ask some questions about studying VFX as a Bachelor's Degree in university. Questions: 1- If I want to study VFX as a…
I understand how modular sets work. But what I’m confused about is the size some of them tend to be. I see some modular pieces, like a wall for example, that might be 4x4 meters. This maps a 2k texture nicely with a texel density of 5.12 per meter. But then I see some slightly taller. Or I see some like 3x4. Is there any…
Still learning the process of making good quality textures for games. I would like to know what is your secret of good texturing or at least some necessary things, that you stick to in order to get good texture? As I understand the pipeline of texture is - Baking Hi-poly Ambient occlusion on Low-poly model (max,xnormal or…
Hello, I am a big fan of the psycho-killer movie characters and I decide to model Leatherface from the 1974 movie The Texas Chainsaw Massacre as my first character. Here is an image in the Unreal Editor: For references I used pictures from internet and the movie itself (watching some parts many times). It has 3 maps,…
Hello all, I have some questions about how you set up a new project in udk. My system is not the best in the world and sometimes crashes whilst udk is baking lightmaps and so on. Which destroys the environment i lose basically everything in the package. It also says that my files are external and cant find them. So my…