I've been playing around with blender for about 2 years now but never realy did anything seriously, just trying out tools and playing around with it. Over the past few weeks ive become more and more intrested to create solid character sculpts. Ive done a few before but never finished one since ive alway run into techincal…
im currently working on this piece still WIP.. i am UV/texturing it atm... will update soon with textures ... feel free to critique .. thanks in advance ..
WIP - This is my next Personal Project. A Battering Ram from the movie Robin Hood by Russel Crowe. I'm working on making photorealistic assets for games. I left some prints of what I've already worked on in the BLK of Battering Ram and the HIGH pieces in Zbrush.
Hey! I'm starting to work on a game level. Kind of a personal project of mine here's a sketch of it. I am going to build all of the level assets in Maya and build the terrain up in Unity, I would also like to get some kind of fog working in Unity if that's even possible without a programmer? I'm sure I will find a way. I…