I am seeking a 3ds max animator ideally familiar with biped and is good with action/fighting for several short animated sequences. Please contact if you are interested. Cheers
Hey, thanks autumn. Yeah we are gona end up doing a total re-texture of those trees at some point, they don't really fit very well as you say. Any specific animations you noticed issues with? Been told to ask lol as the team is pretty keen to take a look at them again.
Hello I'm a 2d concept artist looking for work or collaborations. I also have experience in UI design and Animation https://modularhorizon.artstation.com/
Hi so i have been making the character punch animation from unreals how to tutorial and followed it step by step. And when i play it the character is not playing the punch montage. I've gone through the comments and tried finding other tutorials on this wich could have helped out but no. So ill post each of the blocks here…
I know, this isn't generally where you go for flash animation. It's primarily 3D modelers and animators round these parts. But I'm out of a job, and I'm looking for some manner of employment. I'd really like a salaried position, but I'm also entirely open to contract work to pay the bills. I've got some pre-made flash…
Anyone know of a quick way to mirror an animation left-to-right? I have a bone-based animation (not a Biped) of a fish turning left, and just want to duplicate that at a later time but swap the direction so now he turns right instead. Then I can customize it a little, without having to reinvent the wheel. One way I was…
Helo everyone. I'm character animator. I have 7 years experience This is my latest showreel. I am available for freelance work. My Skills: character riging, character animation, rendering, compositing. Software used: -Maya -3dsMax -Zbrush -XSI(sometime) -Aftereffect http://www.zbigniewlenard.home.pl/ Best regards Zbigniew…
I've made a idle flying angel animation using xtra bones using 3ds max biped, attached to the spine using the xtra bones box with an arrow on it and by connecting them in skematic view. When I import the Animation into UDK the Wings attach themselves to the root of the biped. Please, how do I fix this?
Hi I'm artist animator available for work again! Here's some of work, both graphical and animated: https://www.youtube.com/watch?v=Ro1PEhRUFFg https://www.youtube.com/watch?v=JDBIz3mbTgc https://www.youtube.com/watch?v=bUIGp9eol0g https://www.youtube.com/watch?v=cI703AJ_cUY I also make music:…
Hi everyone, Just wanted to share a project I've been working on—a stylized, modular medieval city built for Unreal Engine 5. My main goal was to achieve a vibrant, anime/Ghibli-inspired aesthetic while keeping everything extremely optimized for real-time performance. Everything is modular, from the structural pieces to…