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(UE5) Modular Stylized Medieval City | Game Ready Environment

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Seivo polycounter lvl 9

Hi everyone,

Just wanted to share a project I've been working on—a stylized, modular medieval city built for Unreal Engine 5.

My main goal was to achieve a vibrant, anime/Ghibli-inspired aesthetic while keeping everything extremely optimized for real-time performance. Everything is modular, from the structural pieces to the props, allowing for quick town layouts.

Technical Specs:

  • Workflow: Low-poly geometry with hand-painted style textures.

  • Engine: UE 5 (Lumen & Nanite supported).

  • Optimization: Setup with RVT blending for foliage and optimized master materials for easy color tinting.

🔹Showreel: https://youtu.be/h29MPIX0l78?si=B9hEx41ktiGPv3rP
🔹Artstation:  ArtStation - Modular Stylized Medieval City (Unreal 5), Vincent Lau

🔹FAB Store: https://fab.com/s/eb35421b9f07








I'm always looking to improve, so I'd love to hear any feedback you have on the lighting or the modularity setup!
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