Finally finished this videogame scifi gun I was working on in my free time. I still have lot to learn but I'm proud of this little result! Hope you like it and give me feedback on what I could have done better! Thank you. Claudio The highpoly is modeled in Modo's MeshFusion. Retopo and UVs always in Modo. Bake, materials…
Hey guys, I was board yesterday arvo so I decided to wip something up! Done in about an hour this is what I ended up with. Please critique!!!!!!!!!!! This is the first proper time I have used Parallaxed normals in a tight time frame. (or really at all) So if anyone has any suggestions.
Hi everyone! I'm taking a college course on 3d modeling and we were assigned to model a weapon. I believe the concept from this weapon comes from the Unreal Tournament 4 art forums. It's my first time posting on Polycount but I would really appreciate any feedback/critiques. Concept: High Poly:
I have had the green light to post this for a while now. I am just finally getting around to doing so. Please let me know what you think. Thanks! The renders were done in zbrush. The ones in 3ds Max weren't much better and were taking way too long.
Hi guys, I am currently working on my Diploma-work. I'll upload pictures regularly and I hope I get some feedback from you ;) Here are a few pictures coarse Whiteboxing: complete_whitebox_level: Floor: Control_room: Lock_room: Experiment_room: Laboratory_room: thank you i hope you enjoy :D
I have been workin on a few concepts for a massive highly detailed project as of the past week. This is my fav concept for the helm. Its been concept sculpted in zbrush so far and I will do all the details and make the final form in Maya. Anyhow what you guys think?
Hey People. Here is my orthographic for my WIP Character. Here is the WIP Base Mesh. I no the orthographics face is crap as anything. Please tell me what i should keep or change on the base mesh im going for a futuristic exoskeleton soldier he will eventually have a mini gun. Thanks for your time hope to here from some one…
Thanks. I used the Normal map in World space only to show the details. For the ass, maybe it's a bit square. I didn't see it. I'll fix it, thanks for the advice. @createdbyi, she wears the heels because I think it is a look cool, different from usually sci-fi concept.