Hi everyone! I'm taking a college course on 3d modeling and we were assigned to model a weapon. I believe the concept from this weapon comes from the Unreal Tournament 4 art forums.
It's my first time posting on Polycount but I would really appreciate any feedback/critiques.
Concept:
High Poly:
Replies
Keep on it.
In Concept edges looks so Heavy and smooth.
Bring it on.:thumbup:
Sorry I haven't updated my progress in a while
I've moved on to the lowpoly and tried to chamfer the edges a bit so hopefully they seem less sharp
I started throwing things into Marmoset. still far from done but I'm working on the textures now