Here is a new project I'm starting that I'm calling the Underground Ruins. My goal is to complete a 3d scene in 15 days(starting now). I want to use as many modular pieces as possible and have a next-gen feel. I also want to learn how to manage my time better and create bigger and better projects for the future. Here is my…
Hi I started a sculpt of the Demon Ghom from Diablo III a few days ago. I have finished blocking in the main forms and have begun detailing. C&C greatly appreciated. Reference
Said it before game art is hard, well for me at least lacking fundamental understanding most of the time then spread misleading/parroted info Thank god for Polycount with a living reservoir of knowledge for those of us to learn from: Thank you for the correction everyday day here really is a school day!
this is probably a bit of a strech, but what did you guys think about the wii-u event for those that might have seen it or have heard news emerging from it? interested in developing games for the new hardware? or anything?
I can only tell you my "secret" and it might not all apply these days anymore. Connect to artists through whatever networks there are today. On eyelevel through your work. Interact with other animators, showcase your work, get feedback and act on it. Personally I hate getting hit up out of nowhere so we never cold called…