Apartment Interior Rendering Collection from DEER Design - All images: https://www.behance.net/gallery/97779205/Apartment-Interior-Render-Architectural-Visualization - Tools: 3Ds Max + Corona Thank you for watching!Hope you like our works!Contact us:- Email: deerdesign.vn@gmail.com- Portfolio: www.behance.net/DEER_Design-…
Does anyone know how to do this? For Default Scanline Render In Maya it was something like Vector Render... Been a long time since I've done that though. There has to be an equivalent for Max... Right?
Hey guys i just got a new job for this company rendering out their high end out door structures, and was wondering what you guys feel is the best book or video series out there to learn mental ray rendering to its full potential and also anything on using the arch and design materials more. thanks!!!
Is there a way to manipulate the ray tracing attributes of the Render object from the Python API in Toolbag 4? I've been scripting some pipeline tools but most render settings don't seem to be documented and poking at the object itself hasn't yielded anything that looks like it could alter those settings. Is this simply…
Hey, yall so normally I don't do much rendering as I tend to specialize in game art which besides obviously RTT is real time, so please excuse the novice nature of this/ the fact that I'm probably doing ridiculous methods to do this. Anyways I was asked to do some background replacement for a photo, basically sticking a…
Hey guys. Working on a new model and decided to do a quick test-bake and I'm getting some odd issues. In short, when using render to texture the final bake quality is really really low and I can't figure out why.. I'm baking the maps out at 2048x and I'll post settings if needs be but, yeah, results are really low quality…
Hi, Im trying to render out a scene in MAX2012 and when I do my lighting seems to be all messed up. Heres a screen shot of whats happening... Uploaded with ImageShack.us This is how the scene shows up once it is Rendered (How i would like it too look) But this is how it comes out when I save the image... Uploaded with…
Hey guys, I'm looking for a way to get the vertex alpha information in my meshes to show up when I do a render of them in 3DS Max. The information is displayed correctly in the engine I'm using at work, but getting it to appear in a standard Max render is proving a problem. I've tried a few methods with no luck, mainly…
Hi! Is there anyway to view my vertex colors in high quality rendering in maya 8.5? I can see my vertex colors multiplying on my diffuse texture and it looks fine, but when i turn on high quality rendering to see it with my normalmap, it gets all messy. How is it possible to view both vertex colors and normalmaps in maya?
I've got a decent model, and a texture on top (ignore the horrible eyelashes/eyebrow) Basically, I just want to make a realistic render of her face as is. I've tried zbrush and have been really struggling with its rendering system. I've tried max, but it always ends up looking like crap. I really want to figure out how to…