We have a talented level designer, programmers (TWO OF THEM!!!), some 3d artists, but we are hurting for concept artists. We are looking for a concept artist that can develop set pieces of internal and external environments that can set mood for our locations and provide solid inspiration for our 3d artists and level…
Hi Everyone, Started a new environment recently and wanted to share my progress for it. Basically I'm doing an environment based off of the new God of War (2018) specifically the Council of the Valkyrie area in the game. Iv'e decided Im going to change the environment a bit from what i originally planned on doing but…
Also I am unsure of what my approach should be. Should I design my own environments/levels? Or is it possible, with permission, to take a pre designed level, model it and then light it etc in a game engine? At the moment I have various peices of concept art I have found online of various environments, props and stand-some…
Hi everyone. I've been working at a small indie game studio for about 8 months now as a general artist and found that I enjoyed making game environments and I know what kind of environment I want to make, but I'm a bit indecisive as to how to go about doing it. I want to make a low light, realistic, forested autumn…
I'm posting this from work so I can't provide any model screenshot/renders or any other screens, but I'll post those to this thread when I get home later today. This is a scifi environment I put together in the new Cryengine. It was, in total, about 6 hours of work from concept to completion. It is also the first scifi…
Hello, I've seen 3d environment's textures that uses two set of textures: 1. The basic diffuse texture per object 2. A baked alpha shadow map for large sections of a scene including several objects per area all fully unwrapped. My question is how are these two maps put together in an engine in runtime. Normally I bake…
Hello Polycount!!! This is my first post so sorry if its a re-post or generally bad or in the wrong place :) I just finished my first year at University and next year im starting a 3D Modelling module. This has motivated me to start learning 3DS Max, however, after watching a series of YouTube videos and playing a vast…
Alright guys, haven't really been posting in quite a while. Feels bad >.< Anyways I've finally returned with something new, and a new icon to boot haha Put simply, as the title says I'm currently the one Environment centric guy on a project several of my friends and I are working out for our Senior year of college,…
Hello everyone. I've been pretty much a lurker around here so I decided it was about Ike I could get my own thread for my school project. Now, I actually had one or two other threads that didn't end very well because of different issues but this time I will be here to stay and hopefully some of you guys can help me out!.…
We are looking for a talented environment artist to
join our team and create high quality 3D environments for a multiplayer game. A self-motivated and highly skilled artists with capable of
producing beautiful and artistic yet functional spaces will be considered immediately. Responsibilities: * Create high
and low…