Out of 14 artists at Robot 4 are 2d concept artists. But they each have a secondary skill. One of them does a little UI. One does a little 3d work. One does marketing pieces. And the last helps with the website. Your work is awesome. Even the 3d stuff. But if you only want a 2d job apply at mobile game companies, or at…
For my final term at Think Tank, I'm doing 3 characters in 12-14 weeks under the mentorship of Roderick Weise, Senior Character Artist at Bungie. This is the first of three. High res sculpt WIP below. Based on the concept Comet Rider by Shuo Shi: Both jacket and pants constructed in Marvelous Designer, and finished in…
Low-poly model of the character executioner Suitable for games of different genre: RPG, strategy, first-person shooter, etc. In the archive, the basic mesh (fbh and maya) Textures Weapon 2048x2048 Body two UV 4096x4096 In the model it is desirable to use a shader with a two-sided display of polygons. The model contains 14…
For our architecture class (part of our maths program) I had to design my own "dream" house and build a maquette of it. If I could do it again i'd probably make something more original and less huge (the dimensions of the entire building are 16 metres by 14 metres), but this is what i came up with: Here are the maps:…
Who's getting it? I went and reserved my copy on Sunday. I can't wait until this thing comes out! (Nov 14 in the US) We should make a Polycount avatar for it and have a PC Mario Kart clan. You can convert images to MK avatars here: http://www.zsivanys.nl/mkdecal/ If you get it, make sure to post your friend IDs here.
Would like some feedback on the gameplay, it's still early days, has a few bugs, but if you want to test it out the demo is up on indiedb here: http://www.indiedb.com/games/overdrive-x/downloads/overdrive-x here's a youtube vid showing some of the moves ( not all of them, forgot to use all of them :( )…
Hey all, first time posting here. This is a piece I just recently finished inspired by Godzilla vs. Kong. I did all the sculpting and retopo in Blender and all the texturing in Substance. I used 14 2K UDIMs to get enough resolution, as well as some tiling pores over the top of that. The eyes are from Flipped Normals eye…
Ancient Civilizations: Lost & Found - Film/VFX Character Art (rendered) - Queen Final Entry Hello everyone, I am glad to participate in Artstation challenge and submitted my entry. Entry thread: https://www.artstation.com/…/challenges/17/submissions/15104 Queen concept done by Anastasia Nikulina:…
Hello, This is my first Post in Polycount. So i'm suggestion a this Challenge which is creating a Low poly Weapon for a game engine, Everyone has the right to choose the softwares he's gonna use also the game engine , story of pushing things further. We all need to submit within 14 Days, No rewards for the winner, just the…
So I googled the process and it seems benign http://www.howtogeek.com/howto/windows-vista/what-is-svchostexe-and-why-is-it-running/ but 15 instances seems rather odd yes? 14 of them are using less than 1 mb and then I see one that is always running and is taking up 140 mb. I would like to eliminate this one. What do you…