Hey guys, It's been a while since my last post after moving, but here I have some prop work of a Pineapple Grenade. It's 1044 poly's and the textures are 4k, but I'm reducing it down to 2k for future use but for these screens it's full res 4k. It took about 3 days start to post. Hope you guys like em. (Based on an actual…
I realize I've been pretty lazy with updating here lol but she's done! Took about three-ish months on and off to get her done in between art tests, contests and commissions! I'm pretty satisfied with how she turned out, and can't wait to start another project! More images can be seen over on my artstation!…
so... the sistine chapel ceiling and tapestries aren't art? michaelangelo wasn't an artist because he was commissioned to do work on the chapels behalf and to their specification? just about any portrait ever, shouldn't be considered art because they were made for a client and not for the artist themselves? that ridiculous…
just fuckin great, being super busy while moving(packing moving unpacking reorganizing) and the phone issues i may have just lost the website commission i was working on. since the guy couldnt get ahold of me he started talking with someone else. so that's two jobs i will have lost this week. looks like im off to McD's or…
Do you think it's worth attracting sellers if/when the website gets quite a bit of Traction. My goal is to create a better platform that suits creators rather than sellers so, getting commission for sellers was never the main goal but I though it would be a good idea to get more assets available for the interest of…
I'm in the middle of writing up something more substantial, but I gotta disagree: your 2D items do nothing to help you. They are 1) mostly old and 2) amateurish. They bring down the entire portfolio and likely have potential employers questioning your judgment. Noone really cares if they were professional works or…
This is my experience so far, didn't really take off until i went to the global game jam though :P I hope things stay this way, maybe i'll pick up enough to where i don't need part time work <3 I do still intend to get a studio job once i get a decent portfolio, but the commissions are good for now.
We are looking for a talented hard surface 3D artist with an inclination for space to contract that can create realistic and cinematic spaceship assets for our indie game. The game is a single player, space exploration, and combat, rouge-like game, that takes inspiration from some aspects of Eve Online. High fidelity space…
Hey all. I own a small business and one of my major goals is to have a toy like this animal light be manufactured. I found a 3D artist to turn my 2D character into a character very similiar to this toy so being "cute" and achieving this look were my only requirements. However, I don't know if I am.. entirely too pleased…
Hi everyone. This is my first time posting on these forums or looking for any freelancers, so I apologise ahead of time for any noob mistakes. I'm currently in my final year of university for animation for games and i'm working on my proposal for my final project. I suck big time at modelling so I always knew i'd need to…