[EDIT] latest render: Hello there, I have been working on a diffuse-only sci-fi texture pack for quite some time now. At some point I decided it would be very good move to make some cool scene to showcase these textures so I started blocking it out. This is what I have so far. I'm not really an environment artist and this…
Put together some reference boards and some mood boards. Although these rooms are generally high security and confined we want to introduce some natural light with some high ceilings. Esstentially what we are aiming to to is to introduce throne room-esque design into our concept - banners, pillars etc. The chair itself…
For broken brick edges, you can model a section of broken wall and make it modular, then add individual bricks to break up the silhouette. For example, look at the roof tiles here https://polycount.com/discussion/91066/pirate-castle-udk/p1
(UPD), I've modeled and textured a locker and some pipes and added them to the scene since the last post. I've also looked into vertex painting / texture blending, but I'm unsure how it applies to a modular kit, since it appears vertex painting would be used once the room and objects had been placed together in order to…
Ok so my previous thread about the mech has been abandoned for the time being, I came to the realization that he's too much of a character rather than anything environment related. So he's gone back into the "fun to model once I have a job" folder for now Anyways on to this Gonna be working off a concept by Jason Courtney…
Today I have undisputed proof of psychic ability. So I broke up with a girl about 1.5 years ago that I was good friends with for 3 years prior. We went out for a brief time (about 5 months) and broke up bitterly. Haven't talked to her since then but last night before bed I got an overwhelming urge to give her a call and…
For my throne room I plan on doing a futuristic throne, which might be found on a spaceship. My idea is to make it in an Egyptian architectural style as if ancient Egyptian culture had continued on its previous tangent. I want to try to incorporate some aspects of brutalist architecture, as I feel that it bears some…
Thanks Lawrence =] It's nice for us too, to see our development in such a short time from posting in the fourms. Here's what I have been initially working on today, been playing around with ZBrush as well as joining Mike in sorting out the actual layout of the room and such. Really happy with how it's going so far, though…
This is all i can :( My question is: How can i build a smooth Roof, like in the Pictures of Mount&Blade? For example The Straw Roof. How do i build in the Stairs for the Straw Roof?
Working together with Paulod on this. The general idea is to create a Throne room that pulls inspiration from the Emperor and the imperial setting in WH 40k, but with a mix of Sith styling too. Basically a gothic feel but broken up with flat smooth surfaces and plenty of piping/wires/cables to draw your eyes up to the…