Arc Productions, a Canadian based CG animation and visual effects facility located in Toronto, Ontario Canada is looking for Production Engineers to join the team. With over 250 artists and technical staff and the most up to date resources available, we bring the vision to both major Hollywood studios and independent…
Arc Productions, a Canadian based CG animation and visual effects facility located in downtown Toronto is looking for Effects Artists to join our team. With over 250 artists and technical directors and the most up to date resources available, we bring the vision to both major Hollywood studios and independent producers to…
It's been a while since I've posed (About half a year) But I've been working on a small assortment of models. I'll post what I've been working on in this Thread. After I completed work on my Space Ship Combat game. I decided to dedicate some time every week to improve my 3D modeling skills. My program of choice was Blender…
That damn cobble path will be the end of me haha. I'm not a big fan of the idea of placing a ton of cobble stone models by hand (tried that with the bricks and gave up XD) on the landscape, but maybe I can see what I can do with adding some normal maps to it and possibly cutting up the cobbles into smaller fragments/closer…
Useful for creating facial rigs, this JUST builds the sticks, it doesn't link them. I still need to tidy up the linking code (it works now, but it's still hardcoded in places), I'll post it when I get a chance. The fairly step by step explanation of how I went about this is here:…
Hello, My name is Steve, Im currently a final year Game Design student. I will graduate in July and after that, I would like to start my first major indie project - for that, I need a team to work with. Im looking for enthusiastic individuals to join with me in creating an indie team. Im not requiring people to have any…
Company Description Opened in September 2017, Ubisoft Bordeaux is a French AAA Studio responsible for games such as Ghost Recon, Just Dance, Beyond Good & Evil, Steep and the Rabbids. Ubisoft Bordeaux already has more than 230 employees and works with the studios of Annecy, Montpellier and Paris.In one of the most…
Well first of all, this will be my first post here on "Polycount" but been around for some time lurking on the forums. Well anyway I might introduce myself a little before I go on about my next project. I'm 23y old Level Designer from southern Sweden, I'm currently working on a MMORPG that is due to be release in the…
This is a model of the KS-23 Russian shotgun, just thought it looked cool and after months of coursework hell I thought it would be nice to ease myself back into game art with something not too complicated. High poly Bake early progress on texturing
As foundation for my newest "Imma learn to 3d!"- project, I found this picture: And I will try to make a 3d- version of all of them. Any critique welcome! I will try as much as possible to limit the polycount, and the models will only have one diffuse map (though normal and/or specular etc. can be done upon request). The…