Hi, We are looking for a 3dsmax (or Maya) and UE4 animator able to rig and animate realistically different types of mammals. Required: - proficient in 3dsmax (or Maya). - proficient in UE4. - able to communicate in English or French - can work remotely Bonus: - You are based in London This job could lead later on to a…
Basically, I'm wondering if it is better to study a 3D animation/modeling course (MA 3D Computer Animation Bournemouth) or a Games Art and Design course (Goldsmiths) to get into the game industry as an artist. I would really appreciate any advice/thoughts. I'm transitioning from a traditional fine art background to digital…
Hello, We are project Blender a small group of students scattered across the globe, we mostly use Skype and our private forum to organize, discuss and hold weekly sunday meetings. currently we ar working on a small multiplayer fighting game similar to Super Smash Bros for pc. We have our own universe where the story takes…
He, I recently finished my machine, object how ever you want to call it. And Now I want to animate it but when I click on the time line this happens. I haven't animated anything so I don't know what happens. I have used constraints and aim constraints and the nurb circles to turn the machine. Please help Greetings, Joep
Hey guys. Is there anyway I can get the mathematical formula behind an animation curve? What I'm after is a custom lighting method in a visually and easily controlled environment. I've got a shader so far where I have control of how the light should influence the shading controlled by a curve(animation curve). Much like…
hi guys , i have a model in c4d animated and has texture on it .. how to export it with animation and texture as DAE. file ?? while i need it in arkit app thank you all
Looking to prove your might at rigging and animating? well I am looking for Rigger animator for a small 3d platformer. PM me or email me at earth2jeremy@gmail.com Thank you.
Yea all of the FFVII characters where broken up into segments with 100% of the verts in that segment being weighted to the bone, 1:1 weighting. Some "rigs" didn't have bones and where just well placed object pivots linked together to form chains. I forget if vertex weighting was even possible on the PS1, it might have been…
Hey guys, how do you make an animated texture move through only a certain part of a model? Like so - you can see that on the floaty blue guy's body there's some animation flowing through his 'veins'. Any help would be great. Thanks guys, cheers. :)
Greetings! I'm looking for an experienced rigger and animator, who can fully rig a 3D character (in Blender 2.8 for Unity Mecanim) and also create a few animations. This will be an advanced rig of a (ready to be rigged) mid-poly (50k) anime style character that will be used in an adult game. More characters will follow.…