Hey man, I'm only about an hour in, but I can see you have a lot of custom scripts you use (I'm keeping my eye on the command history to see what commands you are using). For example, I have a quick pipe script from seneca, but mine deciphers the thickness based off the last pipe. I see yours is a custom script where you…
So I tested out that Action list you posted, and it works great - thanks again! You're correct, that is a script that I posted. I've never used scripts before in PS, if fact I never even knew you could make scripts for PS until just recently. I guess I'm going to have to do some reseach on it and try and figure it out. If…
Don't be afraid to dive into your normal map and do some painting, often the bake is a starting point not the final result. =) A lot of the waves could be wiped out by dragging a vertical row of pixels, horizontally. If more of the pieces where straight, it would be pretty easy to eradicate 95% of the waviness that way. I…
Splines all the way. Sweep along splines sounds good too. You could probably combine a few circle splines into one shape and sweep that. Or you could paint the splines on a flat plane or around a cylinder, then twist and kink them, then pathdeform(WSM) them along another path spline to get the final wire bundle. Graphite…
no problem guys miauu: tnx, i'm going to try the pastebitmap method and if it works then i'll do a check in my script and use that one if the version is 2010 and later. i don't know why i disabled the height actually , the first script was a quick trow together of maxscript help scripts that i adjusted to enable bigger…
Main thing about Modo is it's customizability. Find your commonly used tools and bind them to a key. Easy way to bind a command to a key is to Press F5 then go to History tab. Here are you can see your command history. You can right click on any command and choose 'map command to a key'. It's more convenient then input…
Make Planar X, Y, Z should do it for ya. Also if you're looking to set the gizmo to the objects lowest center point and then snap the whole object to the world zero point I wrote this script. It comes in real handy for making props for UE3 or Source. Most engines want the prop at dead center of the world axis.…
I am wondering if anyone can point me in the direction of a good script for Max which would allow me to select multiple alpha cards and "paint" or generate them to a target mesh. I use to have a .mel script which would basically spawn particle all across a target mesh and then instance geometry to those particles. It was…
Hi, I created a script that helps with batch exporting .fbx groups and group instances from blender to UDK, and then thought that I could do something similar for Unity. This solution is a bit different from the UDK solution. Instead of using the copy/paste buffer, I needed to use a c# script to parse an xml file. How to…
Hello everyone. I am trying to make a hotkey that can toggle XRay mode. Conveniently enough this autodesk doc has the script written for me. http://knowledge.autodesk.com/support/maya-lt/learn-explore/caas/CloudHelp/cloudhelp/2015/ENU/MayaLT/files/PC-Assign-a-MEL-script-to-a-hotkey-htm.html Now I understand what the script…