Thank you for the advice! I saw a lot of tutorial videos, and they said something like try to limit the shading issues in a small area, then that will be unnoticeable. But most of them are doing concept art or design, so it confused me if it's the same for in-engine assets.
Hello Everyone, Over the past three weeks I've started the adventure of learning 3D modelling using 3ds Max 2018. For my first asset I'll be taking from start to finish, I decided to make a simple metal barrel; with which I've had a huge amount of difficulty producing a clean normal map bake. I've tried a number of…
Artstation: https://www.artstation.com/artwork/NyJEYg Hello guys, last week i posted this helmet but I got feedback and here I would like to share with you the updated version You can find the original piece at this link: https://www.metmuseum.org/art/collection/search/22634 old version