Some bad assumptions in here. Texture fetches = reading data from the textures that are loaded for use. Texture binding = loading the texture from one part of the GPU's ram into texture units. Very slow. You are also falsely correcting renderhjs about the one texture sheet. Every scene is going to get split up into…
For the visuals, I'm very much imagining a world somewhat like the one Gibson describes in Neuromancer - a mixture of bleak futuristic city scapes full of shadows and high-tech lowlifes (similar to Bladerunner), bustling city centers filled with holographic advertising (think Akira or Transmetropolitan), clearcut…
Hello everyone. Im in search for some artists which are interested in creating some models for my indev low-poly "monster breeding game", which i work at since now roughly four years. This game is pre-planned with an online multiplayer function. Some informations about me and the project: Im from germany, 27 years old, no…
Hi.everyone,I'm with Star Painters~ Star Painters has been a pioneer in game art outsourcing since its inception in 2008. Based in Wuhan, China, we have an experienced management team and a group of top artists who have received traditional art training and rich global exposure in the interactive entertainment industry.…
Reiza Studios is currently looking for a freelance 3D Environment Artist. We are a PC racing simulator developer looking for an artist capable of creating high quality Track Side Objects and also texture and map them. For reference of the type of work required please check the screenshots in this website:…
Good Day All, I'm a long time lurker - first time poster however. I'm currently 27 years old, and professionally work as a database architect/developer within both the pure and applied science realms. My wife recently finished her Ph.D and is starting her residency soon - moving forward, I'll have the ability to start…
Ultimate Pipe Set is the most complete, modular pipe collection currently on the Unity asset store and has been carefully crafted to be as flexible and easy to use as possible for level designers and artists alike. Asset Store Link: Ultimate Pipe Set Feature Overview: * 27 PBR (Metallic workflow) materials/skin variations…
Hello Everyone, I have been having an issue with 3DS Max acting up with textures. I have read about Gamma issues and even video card issues but I just built a new computer with i7 and a GTX960 graphics card so I dont think its the video card. So, the problem is when I render my UV template (usually 1024x1024 PNG (48bit))…
We're a small team of people building an Indie game and are looking for someone to come on to do some finishing work for us on one of our characters. We're reaching out to find someone to help with this last bit of work because there are a few pieces that our current 3D generalist doesn't quite have the time for and so…
Apparently the studio making it is Blur... Wasn't that the one behind Deadpool? And a whole bunch of other great films? What happened? Even ILM is involved?! But the trailer looks so horrible? I did like Jim Carey though he seems great in that role. From wiki: The visual effects are provided by Industrial Light &…