My studio has a UE4 project that we're currently working on that is going to require a pretty large Jungle terrain. The project timeline is about 3 months, though we want to get something start ASAP to get some initial looks done in the next 3 weeks. We may also need other UE4 disciplines so please introduce yourself even…
Hello This is an environment that I did in UE4, I Created the whole foliage and props and everything you see there. (Water Shader is from Epic Games though smiley Prop Texturing was in Substance Painter and environment Textures were created in Substance Designer. Foliage was created using 3ds max and Speedtree Rocks and…
Hi all, I was wondering if there is a way to make two sky sphere blueprints to light a level where one is directly visible for the sky with no lighting effect on the level and another that is not visible but lights the level. I want to try out some lighting technique with ue4. Is this possible? Also, can someone tell me if…
Hey all, First post here. I'm working on a redesign of the Curiosity Shop from LoZ: Majora's Mask. I created everything depicted using Maya, Zbrush, Quixel, xNormal and Photoshop and rendered it realtime out of UE4. [ame=" https://www.youtube.com/watch?v=nuipfCPkjeI"][UE4] Zelda Curiosity Shop Reimagined - YouTube[/ame]…
Hi I recently finished my personal work. It was inspired by LOL's character "Braum" I made it to test UE4 Shader ,lightning and rendering. Eyes Test Images at UE4 You can see some more detail at linked movie URL : youtube : https://youtu.be/kdbS4WRo5kI youku (China) : http://v.youku.com/v_show/id_XMTMwNDY3MDg5Mg==.html I…
Hi! I just finished a forest envrionment using photoscans and ue4 :) ( I guess this stuff aint as funny now when megascans just has realesed :P) all assets was scanned around my home place here in Sweden.I made this more or less as a test to see how far I could go with photogrammetry without realy know anything about the…
Hi folks, It's now available on Marketplace! - TROPICAL JUNGLE PACK UE4 - I'm working on Tropical Jungle Environment with UE4 for marketplace asset pack for the Unreal Engine. It will include the map, foliage/trees and other scene details.Here is a screenshot from the current scene. More updates to come!C&C are very…
This is a small, self funded project so I can only offer art trade or a relatively small payment. Looking for a Maya rigger (ideally using UE4 4.20 ART plugin) to rig and skin my charactet for animation within Unreal Engine. Besides the standard UE4 skeleton joints, I would like a jiggle joint on the hood, a joint or…
Hey guys! We're recruiting for a few positions right now: 1x Lead Animator 1x Environment Artist I don't want to focus too much on our project here because I've done so in our WIP thread and on our website, located here: WIP Thread: https://forums.unrealengine.com/showthread.php?6626-Indigenous-Game-RPG-Framework Website:…
Anyone know if there's a way to get UV animation out of Max and into UE4? I've animated UVs via the 'UVW Map' modifier gizmo, and via offsets in the material itself, but when I import it into UE4 and apply a material the animation doesn't seem to be moving the UVs? I know you can animate UVs directly in the Unreal material…