This is a small, self funded project so I can only offer art trade or a relatively small payment.
Looking for a Maya rigger (ideally using UE4 4.20 ART plugin) to rig and skin my charactet for animation within Unreal Engine.
Besides the standard UE4 skeleton joints, I would like a jiggle joint on the hood, a joint or joints for the jaw/mouth, and a simple joint chain for each of the gills on the character’s head.
Message me directly with what you’re asking for in return, and some kind of demo of a rigged cartoony character if you’re interested in working on this. Thanks!
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and with IK legs