Remove/Copy/Inst radio buttons are not exposed in maxscript. In 3DSMax 2016 I had a working solution. The interface changed a bit in 3dsmax 2017 so that could be a possible cause. I have quite a lot of code that is now useless in 3DSMax 2017. Does anyone know a way to set the radio buttons for Remove/Copy/Inst and also for…
That explains why things that have worked in Max since the dawn of time are breaking in 2016. Things like all of the bugs related to groups, FBX linking, etc. What gets fixed in SP1 gets broke in SP2. I could see if groups was a new feature, but to have issues with that now? Come on man. it's almost as if they want to…
2016 --------------------------------------------------------------------------- vs. 2017 And my year recap of 2017! I like to do this every year to see my progress. While last year I wasn't able to even fill the 9 spots, this year I had made too many projects. Left top is the oldest to bottom right is the newest. I am…
as the title says I can NOT move the UVs in the perspective windows because the manipulators do NOT appear. No move tool , no rotate nothing. Any1 faced this problem and knows how to solve it ? This problem applies to any of my projects.
(Apologies if this has been covered before, but searching didn't seem to find a pertinent topic.) I understand that Digital Tutors seems to be the standard for how-to videos, but I'd like to get a good reference and instructional book as well. Should I just go with the official book by Derakhshani or is something like…
Hey all. I put together a new reel last week with some of my stuff from E3 this year. Just keep up to date, kinda thing. Figured I`d share it here. Crits are always welcome. Breakdown is in the video's description. https://vimeo.com/184800976 Cheers!
I am trying to render a crystal/diamond sphere - I am about 80% I feel, but I'd like to get stronger highlights. I've messed around with some of the settings in mental ray but not getting anything I'm particularly happy with. Any thoughts? I have one spot light with HDRI turned on, one point light, and an HDRI map