I tried Google but it's hard to google "$" - So i wasn't successful. :) I#M using 3Ds Max 2011 64Bit I always thought $ and $selection give you the same result: the current selection. BUT If you have e.g. a box linked to another box, select the blue one and execute the code below, you'll get different results: Code with $…
The other way to look at it is, if you wish to learn / code in C# starting to code in 2d is much easier then in 3d. GML resembles java so I didn't have much problem in understanding how things work. The only thing that is bad about GML coding is the coding structure ends up being something you made in NetBeans in a fast…
Yes I see your points, the general composition I've decided on is that the spaceship crashed through the ceiling but not all the way so bits of it are hanging through a hole in the ceiling which is also where the lighting for the scene comes from. As for story, I've decided that the astronaut survived for a little while…
Hi , I would like to render my 3D character in Marmoset, however I am creating the texture in substance painter , I am painting the hair and slashes on 3D planes geometry...but I noticed when I am painting my planes (hairs strips and slashes) I can not see the back culling options , I am doing the cheapest way for my…
*I hope I can post this here, cause I know it's not really cg related, but I really need help, so maybe the great dear luvly powerfull admins / mods can allow this for once . I finally got myself to pressing the exit game button on the World of Warcraft menu, so now I have time for serious things again. I got accepted at…
Hey guys, It's my first post here, so sorry if perhaps this is in the wrong section or inflict any rules. So, I'm a 3D artist (27yo) working for roughly 3/4 years in the archviz industry. I've been doing a lot of things from modeling to texturing, rendering and post-production. I have a full-time job doing it but my dream…
I started learning more about shaders in UE4 after trying to recreate a toon shader similar to BOTW, The Legend of Zelda: The Wind Waker, and Genshin Impact. Recently I came acrossthese articles, one from Riot talking about the shaders they use for Valorant and one from Valve on how they did the TF2 shading:…