Hi, I'm here to try and get feedback on some of the assignments I'm doing for my master's at Staffordshire university. I feel that anatomy, cloth and simply Zbrush in general are some of my weaker spots, and so the particular module I'm doing should help greatly and force me to tackle these hindrances. This thread will be…
I am looking for some advice from some Zbrush artists. I am trying to do a realistic sculpt of a Jaguar (animal). I am pretty new to Zbrush but I am picking up on it somewhat quickly. I have collected a lot of reference images and anatomical references as well. They have served me well. I am happy with how the body is…
Hello I wanted to share my first ever landscape sculpt. Here is the only real render I made of it, using Marmoset: I always wanted to try doing something like this, finally got around doing it. My process started in Mudbox, I sculpted a rough layout of the terrain, it's really enjoyable to be able to sculpt so freely. Then…
For bust sculpting, I realy like the video by Rod Seffen: Mudbox Head Sculpting Techniques. Eat3D Mudbox Head Sculpting Part 1 of 2 [ame] https://www.youtube.com/watch?v=U4VyMLV7jGM[/ame] Eat3D Mudbox Head Sculpting Part 2 of 2 [ame]https://www.youtube.com/watch?v=Cr9sS48lVrE[/ame] Mudbox Head Sculpting Techniques…
TLDR:: If you just get some turn around renders and post the images in the post, you'll get better feedback. Do studies, use real world reference and keep going. Also books. Hey, its a good start! The first bust has interesting shapes, add in some shoulders and start working on the shoulder girdle to see where it…
So while I was taking a break from my current project, I decided to start doing something for the sheer fun of it. And the idea is to spend at least a few hours a day in between my main work to practice sculpting heads, specifically likenesses. I guess I'll try to post at least one sculpt a week, but I'll see how it goes…
I have a sculpt which derives from a rough head scan of a real person. Even though my sculpt is close in likeness with the real person, I feel it can become better. I need a character artist to take my sculpt and my reference photos and create a likeness sculpt. I do not need the eyes, hair, eyelashes and skin details to…
Hi Polycount. =) Here is my new project a scuplt of a character from the artist Andrius Matijusius. https://www.artstation.com/matjoshMy goal is to create a game ready character .Critique and feedback are more than welcome. I will try to share workflow and updates as much as possible.
How do you reconcile the processes of hardsurface modeling and sculpting to work together? This has been something that I've struggled with for some time, and it's mostly a question of topology. Often, if I'm modeling an inorganic mesh, I'll be adding bevels or control edges for proper smoothing, but this results in a…
Hi guys, I'd like to show you my last sculpts. I've been trying to learn sculpting stylized faces. I didn't take much time but I've been working with them only on weekends. I hope you'll like it and tell me if you've got any advices. Here are the results. First sculpt Second one And third sculpt which is the best I'll pin…