This is my Nth try to use Unreal Engine for real time rendering. I am trying a switch and to use UE to get images for my portfolio rather then Marmoset, at least this is my goal :) . Really happy with this result. What do you think? Thank you. Software used: 3dsMAX, zBrush, MDesigner and Unreal Engine. Hair it is done with…
"Alright mr Jensen Ive gone and given you a sweet fohawk with bleached tips" "I never asked for this" I was at that talk and it went right over my head, though loved the results. I think its worth our time as artists to be getting better at using film esque tools for hair modeling. be it Fibremesh/Hair and Fur/Ornatrix.…
Hello everyone, I want to show you my new hairstyle which I rendered in Octane. Body, face, eyes sklera and iris sculpt in Zbrush Textures - 3dCoat Rendered on FORRender Farm on one GTX 980Ti Hairstyle - Ornatrix Render - Octane Postwork - Photoshop For braids and beard I made basemesh, then extract splines and converted…
Hey there. I wanted to share my latest work. It is based on the Orgrim Doomhammer from the WoW Movie. I chose this character because he had a lot of hair/fur and I wanted to learn more about grooming. I used Zbrush and Maya for modeling, Ornatrix for the Hair, Substance Painter & Mari for Texturing and the render was done…
ohh this is awesome man! thank you very much, regarding the appealing thing is that i would love to work with ornatrix/yeti/xgen for those amazing hairstyles, and i also like that skin look every artist achieve in those render engines you mentioned at the end, so yeah my aim is to apply to an animation/tv studio, im still…
HIRES HERE Hello everyone! This is my new hairstyle which I've done in my spare time. So, meet Elisabeth. I think now I will make all my hairstyles for she =) Not for my old mannequin. For hair grooming I used Ornatrix. I modeled basemesh in Daz3d Studio, then brought model to 3dcoat, fixed pose and textures, resculpted…
Thanks for all the replies Pior - Cheers Daz/qubism - Below are some wireframes and shaded shots - JBoskma - Dunno yet if I'm gonna give him hair like in the concept, I was going to do some stubble with shag:hair - I might try Ornatrix tho for the hair like in the concept Gatis - Yes i did As for shader specs - I'm using…
Hi guys! I will like to share my work with you and present Mr. Peachy Mr. Peachy, the easter bunny, i had created this 3d character for the Modern Combat 5 video game (mobile video game) As technical: i used zbrush, 3ds max, ornatrix and redshift for rendering. Also for texturing creation i used substance painter Concept…
Hi everyone! My second tutorial series is complete! Over eight hours of videos, zombie creation from start to finish. I cover the new tools of ZBrush 4R8, Quixel Megascans, hair and beard creation with Ornatrix and final render with Octane Render for Maya. Check it out! :) https://www.youtube.com/watch?v=AddoXG61KxE…
More progress incoming! I think I'm done with the clothes for now except the thing hanging from his shoulders that I'll get to asap. Now I'll do the bionic eyes, detail his face and hands a bit more and maybe add a ring for him to wear :D FInally I'll make the stach, eyebrows and hair in Ornatrix, haven't tried it become…