This is my Nth try to use Unreal Engine for real time rendering. I am trying a switch and to use UE to get images for my portfolio rather then Marmoset, at least this is my goal
. Really happy with this result. What do you think?
Thank you.
Software used: 3dsMAX, zBrush, MDesigner and Unreal Engine. Hair it is done with Ornatrix.
images are quite big, till 4K.
M.
Replies
cool
Face looks great, topology clean, great rendering and hair. But the hoodie looks unfinished compared to the head model, a bit too uniform and auto-topo'd.
cool character, i like the crumple details along the hem of the hood.