This is really overkill for a game but I can't really suggest much (detached handle example) without knowing the type of game and how you wanted to use the mug but as it stands I'd argue it's even overkill for a movie prop If it's a hero object in a first person game (like a gun in call of duty) then you want higher poly…
Hey all, this is my first official post here. I wanted to show you my sculpt that I finished yesterday. I'm still looking for critique so give me your best shot :) This is the n-th iteration of the same character, where I improved with each new attempt. Now finally, I'm really happy with the results, so I decided to come…
Sorry, first of all, for being new here and not introducing myself and just posting a request Im in charge of a COH Mod team, looking for models, I have been working on PC games for almost ten years. Twilight22: DarkAge Falling Homepage Twilight22: DarkAge Rising is a total conversion of Company of Heroes focusing on unit…
Team name: New company start-up: Surreal Logic Project name: “Martian Worlds” Brief description: This is a new game just starting up, but I’ve been working out the concept for well over a year now. We will be building a universe, and you'll be able to help sculpt whatever planet you can dream of. Visiting worlds and…
Hello, I am struggling to find out good pipeline for hero character, 1. Character is sculpted in Zbrush 2. Retopology is done using Topogun 2 3. UV-s are done using Unfold 3D (UDIM-s) 4. Texturing is done in Mari. I have multiple maps * Base color * Displacement and Multy channel maps from XYZ texturing Now i am trying to…
I posted this over on the Mudbox forums yesterday, but after 80-odd views, and no replies, I figured I'd probably get a better reception here. It was made with the same base mesh I posted a while ago, with a few proportion tweaks. I'll just copy and paste what I wrote in the thread from the Mudbox forums, on account of me…
Hello My name is Liam Kenendy and I am the Producer of Heroes of the West for Red Orchestra 2. A developer backed mod that brings the entire game to the Western Front in WW2 with the British, American and German forces. We are looking for a proper steam mod release which takes the mod from the workshop and makes it…
@Fabi_G, thanks for joining and sharing your thoughts! We have a partial benchmark from a previous project, but for this project PC VR is possible - which changes everything. The assets is based on a real product and has exact measurements. Previously I used 2 Map Channels, one for repeatable textures and one for…
Hello all! I have been developing a board game on and off throughout the past half year or so. The game is inspired by Munchkin and Desperate Gods and I am developing it to be played both physically and virtually (And even a hybrid of the two). I haven't finished writing the official rules up yet, though I have play tested…