this is just one general idea of the face of the demon that is the 'Mouth of Hell' that resides in the Mancubus' belly. For further examples, you can look up many faces of gargoyles with scary demon faces on them for even better examples. Basically: The Faces of Hell.
Is there a max polyop macroscript for the action of subobj level selecting x verts and creating a face in the order the selection array is in? As in: Select verts: 1, 2, 3, 4 Create face from v1 > v2 > v3 > v4 > v1 I'm going crazy here with the create face tool. I'd love a script I could bind to my quad. Thanks.
Another way I've heard of systems interpreting mirroring is for the exporter to look at the UV face winding... so then inverted faces (facing -W) are interpreted as being mirrored.