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Baking same Normal Map for multiple faces

Haru
polycounter lvl 3
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Haru polycounter lvl 3
Heya guys,

Can somebody help me out?

I need to make a cube with the same normal map details repeated for every face.
I sculpted one face of the cube in Zbrush and stack all the cube faces on top of each other in the Unwrap.

I tried baking with Xnormal using a cage but it doesn't work.

I can't get any detail to show up, I think that face is getting "overwritten" by the other cube faces wich I didn't sculpt.

Anybody has any idea on how to solve this problem?

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