Heya Folks! Here are some weapons I did for the game Super Dungeon Tactics. I was responsible for making the weapons in the game as well as some various character and environment props (not shown). This is a bit different from what I usually do, but it was still a fun project to work on. I definitely want to improve my…
I made a scene to test the art style of a game I'm working on. I'm going for a retro look that incorporates the glowing and cel-shaded style of Zelda: BOTW. Is it appealing? Any feedback is welcome!
Hats off to the guys at GPG for this one. I just played the demo and I can say I am absolutely picking this one up. I loved the first one and I've been excited about the second one. Go pickup the demo if you can. (its a HUGE 1.5 gig download but its pretty much worth it i think.) Its on BT, and all the other major file…
Hey guys! I've already posted in the What are you working on section but I figured I would make a post on its own. I'm still new to Polycount but so far I've seen incredible things and I hope that it will help me improve my skills. :D So I decided to make a fan art of Darkest Dungeon's Crusader, since I love the game and I…
For the past couple of months, I've been learning Houdini so that I can expand my skill set in creating procedural assets to models as well as textures. Combining Houdini with substance designer, I expect to be able to create some insane things. I'm finally at a point now where I can create things of real value in Houdini,…
Hey Guys so I have begun another school project and I am super pumped about it :) .I have decided to create a room located in a dungeon game level. So the idea behind this room is the character has to go up the stairs and along the walkway behind the center of the room in order to activate a switch which brings up the…
Hey guys me and my wife have been working on a modular Dungeon Scene in Unity 5 to learn more about the Engine. We would love to get some feedback and wrack the the hive minds brain ! The plan was to create a VR environment to showcase are work in VR, we have tested with the cardboard but due to the weight of the project…
Hey, So I've started working on a new environment. I am going for an old dungeon/ransacked castle. I have a few concept ideas in mind, here is the inspiration: I will be going for a more Oblivion-ish style with this. I've currently started the block-out process. Please keep in mind this was done very quickly, and I'll be…
My friend and I have decided to start working on a little game project called Deusira during our last year at uni, and we’d like to start showing off some of the procedural generation that we’ve done so far. The game will be a first-person dungeon-crawler, that’s why we decided not to make the dungeon completely procedural…
Hey everyone. For a while now, I've been working on and off to recreate the visuals from Darkest Dungeon in 3D. Those are real time renders in Unity. Models were made in Blender Since I can't upload videos directly here, this is the link the turntable for the…