Your sculpts are fantastic but so much detail is being lost in the textures, and it looks like the masks are barely being used. Have you seen valve's texture/mask guide for dota 2? It shows you the methods they use to create higher contrast in the low res textures, stronger AO and a point light map could help a lot, and…
Hello good Sir. Bishobola. First of all - AMAZING work. I've scrolled throught all your dota2 items that you submitted(in steam workshop) - and all have some unique style with saved "spirit" lol of the original models. Just want to thank you for job you have done n talk about your masterpiece ---Warnings of the Obsidian…
I took the Shank2,been wanting to try that one for quite a long time.Many thanks. I can't offer any payable stuff,since i've got no viable creditcard for making purchases,but what i can offer is Dota2 for those of you who would like to make some items(or play it) for the Dota2,but still got no account. PM me your steam…
I'd suggest you put your animations in a PnP or sketchbook thread, they aren't bad but they wont get the attention they deserve here. (as this forum is totes only for dota2)
[ame="http://www.youtube.com/watch?v=OEB8Aci_-yg"]Dota2 Making of - Laments of the Dead - YouTube[/ame] i give up, i can't upload it to the workshop...
woohoo!! go go Polycount and Dota2 Contributors! Saw some interviews and such about whats going on with the artists at the International. Shout out to Anuxi as well, great interview!