I think the people who will be able to help you with this are : The Marmoset guys : http://www.polycount.com/forum/showthread.php?t=131511 The Substance guys : http://www.polycount.com/forum/showthread.php?t=121906 The polycounters who successfully ported the Dota2 shader to Max and Maya :…
Hi, I had previously posted in the Dota2 forums in which I had mentioned we want a courier made to publicize the website. We've now raised the stakes and will be hosting our own Community Dota2 League. As a result, we'll need a ticket + courier designed for the same. The League will have a $500 prize pool. If we manage to…
I have created a set for the Naga Siren for the DOTA2 contest, and have gotten to the rigging/skinning part using Maya. I have absolutely no experience with that, and have been watching tutorials for the past few days; I now understand the basics, but I have an issue. The Siren moves a lot, twisting her whole body even…
Hey guys, I really need your help! I'm not sure if I'm doing a big mistake here, but my dota2 isn't compiling the .mdl... I've tried to: - Checked other polycounters issues - reskin - clean my history/non deformer history My models were ok yesterday! I could import them and see them on the game, but for some misterious…
Im looking for an animator who can create Dota2 like looping character animation for Unity. It's an unannounced game project. PM me with your portfolio. Thanks