So I've gotten pretty fed up with trying to track down stylized artwork from every corner of the internet, so I said %^&* it and just decided to build a website to help everyone else out as well. Its still really new so I'd love to hear what you guys want to see. After all, this site is going to be for the community.…
Greetings polycount people. Last year in October I released a game on steam ( https://store.steampowered.com/app/1443190/Knights_of_Grumthorr/ ) which aside from a handful of purchased assets was all my own hand drawn artwork. I hoped to re-release a sequel to the game with more professional looking quality and this is…
And the project is finished! Feel overall happier with the end result and can now let the project go. You can find the link for the post with the rest of the renders here: https://www.artstation.com/artwork/zxbwDD
A new sculpt where I challenged myself with a difficult pose to improve both my anatomy knowledge and sculpting skills. More on my Artstation https://www.artstation.com/artwork/XJZDWL
Hello everyone im new here. This is small scene created in UE5. Most of the small props are from quixel. I need feedback for this piece to put in my portfolio.
That doesn't make any sense to me... For one, people here already post tons of meme images in hot threads anyway. 90% of the posts in those threads are simple "Have my babies!" type of posts. I don't see how that's any different than "Top Row" at ZBC. If anything, it's worse once you get a page full of childish meme pics.…
While this is not unlit, it IS hand painted (a colab between Ishali art and myself). If you want to go check out more renders you can find my full post about this here: https://polycount.com/discussion/238748/marvel-rivals-nightcrawler-fan-art/p1?new=1 And my artstation here: https://www.artstation.com/artwork/wrNnl6