If the armor is not supposed to bend (e.g. leather armor does bend a little, metal doesn't) then bind each piece to a single bone. You may need to add bones specifically for pieces of armor, to give you precise control and prevent interpenetrations. Then link those bones into your hierarchy where it makes the most sense.…
Hey yalls. haven't posted in a long time, but I thought I would share with you some stuff I'm working on. I am going to pull off some armor sets and weapons based in the WoW universe. Thought the Pandaren would be good and challenging. I'll be honest right away and say that I've studied a few of the base models and armor…
Hello I've been dealing with this problem for a couple months now and I feel like I've tried everything. I've used drivers, bone parenting, extra bones. But I haven't come up with anything concrete. I want to be able to rig shoulder armor so that when the arm raises it doesn't clip with the arm or the neck. so far my go to…
Not too shabby, but it needs work. The modeling is pretty solid and the legs look great! Crits: - As mentioned previously, the face is too wide. For a "realistic sci-fi feel" the width is telling us Wile-E-Coyote. Check out some proper wolf/dog/coyote reference and maybe do a search for werewolf/wolfman/lycan ref also,…
Hi polycount, I started this as a doodle but now I wanna do the full character. I played a bit with transmogs in game to use as my concept. I can't decide which armor set I should make, they all look nice to me. You can vote for the one you prefer ! Or say if you'd like to see some parts mixed with others. Seeker of the…
Hey guys. Im simply trying to drape some cloth over my armor and as you can see. the cloth is harshly sticking to my armors edges and when i pull it away it just re-clings to the edge. I've tried setting the skin offset of the avatar to a higher amount but that doesn't seem to fix it. and I've also tried rescaling the…
Hello Everyone, Just another project i have going on. Lately pretty much all of my portfolio works have been Monster Hunter related. Not sure why. I just love the art. So this time i took one of my fav looking armor sets and wanted to use the HP sculpt to bake AO and whatever other textures i needed and then have the…
Hey everyone, I have some questions related to rigging an armor wearing character. In my case it's my Ultra Marine Model from the Warhammer 40K Universe. If there are already posts explaining what I am asking, then I am terribly sorry, but I just couldn't find what I was searching for. I am quite bad with rigging and I…
So I have been working on a few armor pieces in Zbrush, I want to retopo it in Maya. However, I'm not too sure how to go about this, is quad draw a good solution? I want to make the armor fairly inorganic looking. Any tips here would be great!
Another small update, here's a overview of the weapon/prop hipolys I'm making: I'm going to take these from Maya into Zbrush and tweak them a bit, than re-import them into Maya and make sure they export correctly with the color ID masking I've done. Additionally, here are a few of the models on the (updated) light armor…