This project was designed to develop my skills in asset creation for games. I improved my game art pipeline and learned many techniques during this project with my mentor Dennis Porter https://www.artstation.com/dennisporter3d Any feedback or critiques is more than welcomed!
Hi! So bit of a hand-painted noob over here, just wanted to show you mi first character on that style , concept by Patri Balanovsky and Edwald Wip, went on and played with her on Mixamo cuz why not right? Any cc is model
Hi all, been a while since I posted in these parts. Anyhow this was an old sketch I dug out of the backlog and polished up a bit. Certainly a tank girl-esque rip but was done for fun :)
Hi everyone! I'm happy to share with you my latest project. I wanted to practice some new hard surface techniques and test how much detail I could add using displacement map (painted in Substance 3D Painter using custom alphas). Portfolio: https://www.artstation.com/mickyrocca Thanks for watching my work! For…
Hi every one! My name is Diego and I'm from Mexico and this is my first post in this amazing forum!! :D This prop has 2580 tris and 2048x2048 textures (without the base ground) and I used for this one 3D's Max, Photoshop, Crazy Bump and nDo2. The screenshots are taked from cryengine 3. Thanks in advanced for any feedback…
Hey everyone! Just finished up another project to help beef up my portfolio and I wanted to get everyone's opinions. Crits def welcomed. Turntable - [ame] http://www.youtube.com/watch?v=5W0aaltUfa8[/ame]
http://www.corporateanarchy.net/ Please pay us a visit in the forums and paste your resume. We are currently seeking positions of all types- from intermediate to advanced. thx
This piece was inspired by a concept by "biboun" Christophe Fossard (https://www.artstation.com/artwork/WnlA2). I have recently refocused my work towards characters, so I've been trying to practice. Sculpted in Zbrush. Just a quick Zbrush Render too, since it's just a WIP. Any crits and feedback are massively appreciated.
Hey all, Here's a small work in progress on an asset I've been working on to test out Quixel Suite 2. Noticed a few small issues with it but I'd appreciate any feedback or advice that you guys can give me. Happy 2016 !