I wanted to share something I came across while looking at models and textures from Borderlands 2. There is a 3D model called WreckedVan that is used all over the game. It comes with a 2048 diffuse map and a second packed mask texture. The size might seem large for 2012 but given that it was standard practice to give…
Looking sharp so far. Somehow it looks a bit like papercraft right now, like its made of very thin sheets of metal. Maybe it's the sharpness of the edges, the black seams?
Players are loving our latest wave of content and we want to keep the magic flowing ✨ That’s why we’re looking for new Associate Technical Artist to join our creative crew! In this role, you’ll help bring thousands of meaningful designs to life for players all around the world, while also crafting smart tools and workflows…
Hello, We are (informally
known as) Frost Phoenix Studio and we are
recruiting 4 new members to our our current game dev team. We are searching for an Animator and a Character Modeler. · SEARCHING FOR: - Character Modeler We are searching
for a Modeler, responsible for modeling player and NPC models. Rigging skills…
Hello, based on another post I made about the topic it was suggested to post about some rocks I created for the latest game I worked on. The game follows a semi stylised art direction which took a lot of trial and error to reach the result we have today. Here is a quick breakdown of the process I put in place. 1. Sculpting…
Hello Dear Artists! We are looking for a talented artist to help make Jump Tanks look amazing! Skills: * Maya and or 3Ds Max * Strong material and texture creation skills * Ambient Occlusion/Normal map generation * Unity Engine 4 and 5 * Unity Lighting, light probes PBR rendering * Basic knowledge of rigging * Great…
Project name: Cross Fate Brief description: Project has been in the making since June of last year, a lot of programming, art, UI and models have been done in that time. It's a 3D Turn based Strategy RPG where the player controls a small army of robots in battle. Game would feature japanese-like character art, customizable…
Dream City: Classified – "Survival Code" (Proof of Concept Framework) Hey everyone I'm looking for a PART TIME/ HOBBYIST PROGRAMMER with an interest in the "Afropunk" style and culture. He would need a understanding of Unity C# and marching cubes, or a willingness to learn it. I'm a character artist/ animator dabbling in…
Hi. So I"ll just focus on the head, some I'm crap at anatomy otherwise, crap at head anatomy too, so take with a grain of salt Proportions: The proportions from the base of the nose to the bottom of the chin aren't quite right. I think maybe you should bring the jaw up, maybe keep the llips in place. The transition you…
Hello Everyone, I am placing a new post as we are in need of a 3D modeler (rev-share) to join our team and so far I've had some decent luck finding members and have been getting fairly good progress done on the game. The game we are working is known as Eion (here is a GDD ive been working on, it still isnt complete…