NP use what you want. But you can totally change any color you want in HTML, including the borders on images/links (or just get rid of the border!) Also it confuses me as your current lightbox gives all your images a white border too. . . ?
select the outer border one edge at a time, align the verts until it's straight. then select and relax the inner verts or, use relax using ignore outer border.
I need a step-by-step process to create an unlit black border around the model edge in Marmoset toolbag 4. There are few explanations available on the internet but I m too new to understand. Pls help guys :)
Anyone know of a script (or other method) to convert a uv face selection into its border edges, like can be done in edit/editable poly via shift-clicking on the edge icon?
Is it possible to make border edges a different colour. I know that you can make them thicker than regular edges, but I'd like them to be a different colour.
Thanks for all the positive comments so far Polycounters! ^_^ The great news for today is that edgeloops and capping borders are in! I got a bit busy with ~real~life~ so it took a few days more than I was hoping but to have it done is a great relief. Border capping can get a bit iffy if the border is concave, but it's…
Im having some issues with borders on rendered transparency I am using 3dsmax. I am rendering out some 3d into sprites, they are rendered with a transparent bg however its apparent that the frames all have slight bordering around the actual 3d model of the 3dsmax environment background color (pink in this case). Is there…
can I just link vertices? would that screw with the uv maps? and you mean the border edges you mean the border of the whole uv map thing? like if I unwrap a head and "expand it" in the uv map editor,as long as I dont change the outer borders everything is fine?