"Life is because of the gods; with their sacrifice, they gave us life. ... They produce our sustenance ... which nourishes life." --- I'm excited to show you "Sacrifice". This is my latest personal project, created during my environment art mentorship with Alex Beddows & Skill Tree. The environment was inspired by the…
for some applications using my point/ray clouds I need some objects to use all the points and some to use only some of the points. So I created a limiter helper (I would have used a modifier but then it's still up to the caller to decide which to use the mod or the base object and that created some issues). So the limiter…
Thank you very much guys! This is the cover art I've created for the game, it is adapted to different aspect ratios to use it in different contexts on the various platforms. I created the logos and the character models as well as some environment props. Matjaž Lamut skined and posed the characters, the rest of environment…
Hi there MaX_ON2077 welcome to Polycount! Please don't create duplicate posts in multiple forums, just choose the section you think is the most relevant and post there, thanks.
I created this in UE5 the buildings were kitbashed from Kitbash3D but I created all my own textures for the windows and nearly everything else. I created all the gifs in UE5 as well as the signage, and so much more. took me about 2 weekends. The scene was based on a description from a book called "And Machines Shall…
hey Im new here i just start new challenge i will try to create every week new art work, I started today, her is the artwork for today https://www.artstation.com/lanfan7 any support, or feedback
Hello everyone, I am doing poses of the character model I have developed in the past few months, in order to polish it and then import it to Unreal Engine and create renders. The character I'm developing is Joker, based on his classic BTAS design, and I am aiming to create renders that resemble those seen in Smash Bros…