Hey PC,
I was approached recently about doing a workshop in September at a local art school, specifically about how 3D can be used as a tool in comic creation (web or print). I have a number of great examples - Luxo's work from Zbrush Central comes immediately to mind, though it's a little on the nose, but the more examples we can draw from, the better.
Has anyone created or run across any outstanding (or not so outstanding) comic work that takes advantage of 3D? Including Sketch Up, Maya/Max etc. Even content created from games like the Sims could be an accessible place to start.
Thanks!
Replies
http://www.wormworldsaga.com/ (Artist used Maya to block out some of his backgrounds. You'll have to dig through his journal archives to see his process info.)
http://geekdraw.com/main/2012/2/10/step-by-step-riveras-daredevil-9-splash-page.html
What in the unearthly fuck was that?!
I said "Hollleeeee Fuuuucccckkkk" myself when I saw the....moneyshot. Definitely worth the experience if anybody can get past seeing neanderthal genitalia.
Probably one of first?