Thought the tower was a fun initiative so I decided to participate with a little something. Heres my first WIP post of my card house that I guarantee will be strong enough to carry the floors above ;) Ill be using 3 uv sets for diffuse/specular, normal and AO to save texture space.
Hey, I posted a shot of this tower in the Show your hand painted stuff thread earlier. I received some great feedback and thought id create a new thread so I can see where to go from here. Model has been imported into UDK. Would you say its worth doing my own sky to complete the scene or import the model into Sketchfab so…
Make a backwards game, where you start off as this allmighty powerful wizard/knight. And you resurrect the dragon, put the princess back into the tower, put the treasure back in the chest... put the sword back into the stone.. and the purpose of the game is to try and be a peasant farm boy in a thatch roofed cottage.
wow those are some powerful lower arms, give him some more difference in the skin tone, maybe even some minor hints of lizardlike skin, so it will feel more dynamic. also, you should give subsurface scattering a chance, it could be well worth this character.
Update: 11/19/13: News! Tower of Guns is on sale for the next 10 hours over at IndieGameStand.com for the cheap price of pay-what-you-want! Other bonuses: SteamKeys, the soundtrack, wallpapers, an e-book I wrote in 2011 and original artwork from the game! Update: 10/30/13: News! TOWER OF GUNS HAS BEEN GREENLIT! Thanks so…
after some silence the first shot of the sandking set. rocket is again modeling: this is already lod0+whitebake, but we are going back and try to make a more powerful crown for his head. also thinking about splitting up the lower jaw and adjusting the second eye more to the front.
I am looking for several sketches, at least 10 of tower designs for our 3d modelers to create and bring to life We are looking for open ceiling, like in clash royale towers in square shape (Because our units will be standing on top of them. Here are some of the references we have…
Hey guys, another update on the tower light, almost done with the lower part high poly tower light, I have learned so much while making this. I can't wait to finish this and the generator and start the texturing process.
Hey! Time for a new three week project. Im going to make a Hunting tower in a winter setting, so lots of snow! Im doing this mainly to learn more about UDK shaders / materials in general and to get better acquainted with vertex painting. This time Im starting my thread earlier so I can get feedback from the start. Some…
Hey all! So I'm not 100 percent on if this will work in the tower, considering it doesn't have a ceiling, although it fits within the size specs. I thought it would be cool to have a sort of exterior diorama between two floors.... Anyways, here's the block out. The blue plus guys will be some sort of winged demon, robot…