You have definitely shown your skill at modeling and texturing with what you have currently. All the assets appear to be game ready with a few minor adjustments. Which is good start! With portfolio pieces it doesn't hurt to go a little more with the topology just to add those small details to give a piece that pop. Overall…
I´m new in the 3D modeling (I only have 2 months of experience and I am learning by myself studing tutorials that I find in the internet) so don´t be too hard jaja. Nowadays I´m using Blender for modeling and Photoshop for the texturizing. This are my first 6 models, that form a set for the Dragon Knight: Dragon of Olympus…
[ QUOTE ] [ QUOTE ] [ QUOTE ] the reason i had no COMEBACK, was because this is a tired argument and I'm done with it [/ QUOTE ] That's what people say when they have too much pride to conceed and no ammo to shoot back. I'm a pro at this myself *hah* [/ QUOTE ] heh, they also say that when it's a tired argument that no one…
Hi Sakis! I'm from Greece as well :) After taking a look at your portfolio i would say there's a consistent problem with lighting in your scenes, and that is bringing them down by a lot. Fixing these issues would hugely improve your pieces with little effort.I will try to address them one by one so bear with me. Note that…
[ QUOTE ] Vermillion - those stats you posted up are scary. That is a *lot. Even for percentage of population, that's just too much [/ QUOTE ] Sure, it's too much. I think any amount of murder qualifies as too much. But a lot? Five people per year? There are more than 80 people killed per year by lightning, and I don't…
I had the chance to talk with Kevin Johnstone recently about his past & present career as an artist for Epic Games, his beginnings as an artist and why he's been so shy to the community these past few years. Kevin has been an artist at Epic Games now for nearly 7 years. Not only has he worked on Unreal Tournament 3, the…
To be clear, I'd like to avoid this turning into A takes more skill than B, or B is more important than A. If you'd like to brow beat, you have the option of starting another thread. I'd like to stay on the subject of 'environments are more interesting than you might have considered'. To contrast Fate's approach to…