Hi everyone! I'm working on a mobile game project and faced a problem creating big landscape (2x2 km) without using terrain(it's too laggy for mobiles) in Unity. I need to use a static mesh(maybe with LODs) and I decided to cut it in pieces to make it load partially. But my main problem is textures, I need to bake light…
Hi, I am looking for someone to build a low poly environment for a mobile 3D unity game, many prefabs and models will be provided. -setup lighting and visual effects to look like the Aquavias game: https://play.google.com/store/apps/details?id=ua.krou.aqueducts -the game has 4 maps, 150$ each If you are interested send me…
Hey everyone, I am currently working on a cross-platform RTS style game with a friend in which players from all platforms play together summoning creatures from cards to fight on a live battlefield. The idea of the game is that players can create their own decks with cards they own and use it in a match against other…
To apply: Send your portfolio, resume and a brief cover letter to careers@kandu.com At Kandu Studios, we believe that play makes everything possible. We are a New York based startup with exceptional founders and part of the Betaworks family. Currently, we are developing a cross platform game and seeking a senior mobile 3D…
On the shadows, or the free mobile exporters? I'm pretty sure directional light shadows were added for the Basic (free) versions of Unity. I'm not sure that it is the full-on lighting model though, I'm pretty certain it is just enabling the previous version of basic shadows to work with directional lights. As to the free…
3D General Artist - In house. Full time & Contract roles available Lockwood Leamington UK, part of Lockwood Publishing, is looking for a 3D Artist with strong 3D mobile and Unity 3D skills. The ideal candidate has a minimum of three years experience producing 3D assets for mobile games and expertise setting up and…
Hey guys, I've recently joined a company out in Asia which specifically utilizes the Unity Engine for Mobile Games Platform. They have loads of restrictions so they've naturally chosen to go with hand painted textures / no lighting for the most part on all their releases and likely upcoming releases. My problem now is that…
Hi Polycount, couple of years ago I was on the lookout for a mobile app that would let me show my models and stuff without having to connect to the internet to use Sketchfab, I waited and waited for someone else to do it for me but an app that suited my needs never came. I'm a 3D generalist and now a technical artist too,…
Hey everyone, My current team at Kabam is seeking a VFX artist, preferably someone who has at least three years of experience in VFX and has shipped a couple of titles. The project will be Unity based and is looking like it will be a fun one. The Studio is based in San Francisco, and the position would require someone who…
Hello everyone (translation via google), there is a need to make the destruction of a building on a mobile device (when a projectile hits a collider). Conditions: should be optimal for mobile devices, the building should have a baked lightmap. From the ideas of how this can be realized, I vivel 3 ways: * 1 - duplicate the…