Simulation on maya such as ncloth, nhair and etx take Forever on maya Googling around I find out that using gpu increases the speed but also googling around, I find that Autodesk hasn't still implement anything like that on maya, they do all the computing mainly on cpu I find out some plugins, but they seems to be out of…
I honestly really love Skinshade4, but unfortunately, Zbrush isn't really my preferred rendering tool. I was hoping that it is possible to recreate that material's look inside Maya's Arnold.
Add colors or the uv tiling map, it looks like stretching to me if the posed is in fact u.v.'d. i do not know maya stuff I've reviewed some things but not really fluent enough to help on the maya side only in what might be happening on the uv side. map to use to view stretching click me, wiki uv map jpg if you do not click…
Well if memory severs me each year there is a new leader in 3D: 1995 Softimage 1996 Alias power animator 1997 lightwave 1998 3D studio 1999 3D Studio Max 2000 Maya 2001 XSI 2002 Maya 2003 Max 2004 Maya 2005 Max 2006 Maya 2007 Max 2008 Maya 2009 Lightwave core flops MAX and Maya both Autodesk both lead now 2010 Modo -…
Hi guys, i'm having some troubles importing Zbrush displacement into vray maya displacement. The maps created in zbrush seem okay but when I'm in Maya i get weird resul only in certain parts of the mesh and the rest is well displaced. (like in the picture). When in maya in the attribuyte editor I change the diplacement…
is there a tutorial out there for rendering hi polys in maya? ive seen this one http://www.artemstudios.com/2010/tutorials/material/MaterialRenderingTut.htm which ive used in max, but is there an equivalent for maya? thanks