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DISPLACEMENT ARTIFACTS IN MAYA VRAY

Hi guys, i'm having some troubles importing Zbrush displacement into vray maya displacement.

The maps created in zbrush seem okay but when I'm in Maya i get weird resul only in certain parts of the mesh and the rest is well displaced. (like in the picture).


When in maya in the attribuyte editor I change the diplacement bound color it disappear but also all the other details. 

There is a way to understand how to fix this type of problem.

my sculpt doesnt show any problem in zbrush but in maya when i insert the maps the lines appears

Is a Zbrush exporting problem or maya display problem ?

Thanks a lot for everyone helping!!

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