Well said Kev. Rooster: There's a difference between getting your money back for a product you found defective and selling it second hand. And as for not doing your own research on a product you purchase, well, in that case it really is your own fault. Just because there are many people who don't read reviews or try demos…
Everything is easier said than done. Do it. That's the difference between people with jobs and those who are still looking for one. You're going to end up spending a lot of time explaining away your work, rather than talking about what you can bring to the studio you're interviewing with. If you have to have a disclaimer…
@pior - Enjoy Nemesis! I kinda associate frustration with that game - I remember thinking it wasn't a significant step forward for a numbered sequel when it came out... and then later I read that the devs were forced to make it as a stopgap while developing the true sequel, Code Veronica. Still, some nice elements in…
Slo mo is a pretty specific edge case but that falls under the "...as long as you don't interpolate between those values." part that can be a headache, lol. Most engines have interpolation settings, Unreal has them on anims, montages, blendspaces and I think on aim offsets. If interpolation is set to 0 the clips just play…
@thomasp I agree regarding the VR controllers, but we don't have to 'full-retard' it and use them all the time of course. I think VR sculpting and VR painting will both play a big part in concept art, potentially as a tool for all creative roles to use to quickly demonstrate the vision for a scene or object without…
Well this ILM Challenge over on Artstation is finally over and I can finally post this! As an artist who is trying his damnedest to move into a more creative and entertaining field I was hoping for more from this challenge. Some sort of feedback would have been more worth it to me than finishing up a couple of pieces of…
Hey All, I wanted to make a thread to post up my sculpts and models. I'm a 3D artist and graduate of Savannah College of Art and Design with my BFA in game design and I'm currently working at a graphic design company in New York as a Packaging Designer. Feel free to comment, all critique and responses are welcomed and…
Elseware Entertainment: Recruiting experienced modelers and animators. WarCry: Lords of War Brief description: WarCry is destined to be the next big Sci-Fi universe. We are designing the first five races and will use Lords Of War as an Introduction to this new universe. We will focus on creating rich history and designs.…
I think the last time I posted was around the time of E-3, before the summer. At E-3 I told those I met that I had been recently let go from the company that had moved me to Los Angeles. To give the rest of you some detail, Here's a little of what happened. When Castaway closed shop in December of last year. I spent the…
**French version will follow** [ROYALTY] Looking for Character Concept Artist and Environment Concept Artist Description: Narrative game centered on puzzles where each obstacle forces the player to be creative. Difficult moral choices imposed on the player give a sense of authenticity to the world. The game is developed…