I've just recently figured out that the computer i'm using has a god damned geforce fx 5200...damn you best buy. My dad placed the order for the computer, so i could have one where i can practice modelling, photoshop...etc. So, i suppose they didn't think i'd want to be playing video games on it. I need to know where i can…
Hello everyone! Some background about me. I'm a partially self-taught 3D Artist who specializes in Props and Environments. I followed a few different study programs related to video game development but I dropped out of each of them because I wasn't really interested in studying and pursuing a degree. After failing to…
Hello guys I need some help for my final degree project and I can't find anything on how to get a style similar to Ashwalkers(the game). I would like to recreate a post-apocalyptic world where my character enters different time "bubbles" to decipher the past. I don't know exactly what type of art style is used, could it be…
I recently got around to watching Akira because of this thread, I loved it! However now I feel everybody's pain, there is no way Hollywood can pull this off it's too subtle, too dark too weird for them to get right. The only part Hollywood would get right are the explosions (maybe)
I have an old profile here. Cheshire. It still exists but my email does not. Is it possible to get it back? Thanks. Hope this is the right section to post this.
I want to use Mudbox's feature of exporting the screen to Photoshop so that I can get rid of some seams on a character model, but I don't know how to get the model and its skin into mudbox. Can anyone give me a quick rundown on how to do that? Thanks. (I have the skinned model open in Cinema 4D, but don't know how to…
Hi 3D Pros! I’m looking for an advice where to get or how to make a detailed model of the Mount Everest highest peak. I looked in sketchfab, but from the previews it seemed that the peak is just a couple of planes and no details. I’m thinking like just the top 3-5meters. TIA!
Ok, thanks again to @WadeWT for pointing me in the right direction. I've purchased Advanced Fur Shader from the UE4 marketplace and its just about perfect. Here is a test material applied to my model. Just a matter of making some color maps, and then going to need a few iterations to get a "growth" map which appears to be…