I'm using a clay-strip subtraction brush in Blender, and no matter what I do, the indentation is consistently square. You can see the sort of shape I'm getting from it in the bottom-right corner of the above image. I've even loaded up a circular texture mask to try to fix it, but this seems to have no effect. Can anyone…
Hi! Blender 2.79. Created a plane. Scaled and oriented it, zeroed out the scale and rotation. Created some hair strands from the plane. I want to edit the strands by hand (so to speak). When I hit convert I get a mesh object that is empty. I cant see or select it even in wire mode. The mesh appears in the scene list but…
Hello, My name is David Radford, owner of DMRadford Animation. I have an immediate need for a Blender Animator for a 2 day animation project beginning tomorrow. Estimated number of working hours required: 16 Pay: $480, fixed. Please email a link to your online portfolio with animation samples to David@dmradford.com.…
I mainly hear complaints about blender being a waste on places like Turbosquid, but it doesn't really matter. Right now the best thing to do if you want to look into Blender's modeling speed is to spectate/lurk Blendernation. Blender is currently undergoing a huge transition with Blender 2.5 and Bmesh and a lot of it's…
I'm importing some models from blender to unity and can't work out how to easily control the number of bone influences per vert. Looking at it some of them have 6 or more bones controlling it, ideally for my use I want to automatically set it to max out at 2. Also, it feels like I'm getting a lot of my control rig data…
Hey everyone, i did small script for Copy & Paste objects between Maya and Blender 2.8 . I hope you find it usefulhttps://gumroad.com/l/dLYcO https://www.youtube.com/watch?v=eIW1etdBwSM Loading...
Hello! I've decided to make a model of knife that i saw last time in shop. I think it looks good but I would like to know your opinion too :smile: I was using Blender before only to render images but this time I've made the whole model in this program. I would like to texture it soon and I wanna hear your suggestions…
Well. another newbie on the Polycount =) I'm new to 3D (using Blender) and came here to get some help. I have tried to make a medieval cart in Ashen game style (mid poly I think). Here are some screenshots: Wheels are separated and so on, but I have a problem with mesh. Here is a screenshot: So my question is: do I have to…
(For some reason I am not able to upload + insert images anymore, so have to make do with a link...) https://images2.imgbox.com/3c/88/3RFyveKp_o.png Basically, Blender's bevel "profile" parameter is non-linear and only goes down to 0.15 in GUI. So is it possible to match this concave bevel to the convex bevel's profile? Or…