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[Blender] Sculpting brush is consistently square-shaped?

Zablorg
polycounter lvl 6
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Zablorg polycounter lvl 6


I'm using a clay-strip subtraction brush in Blender, and no matter what I do, the indentation is consistently square. You can see the sort of shape I'm getting from it in the bottom-right corner of the above image.

I've even loaded up a circular texture mask to try to fix it, but this seems to have no effect.

Can anyone advise what I can do to fix this and get round brushstrokes again?

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