Hello there guys! This is the new en environment i made for a Stylized Contest. Is my first time making this type of environments in UE4 I want to give a big shout out to Nicholas Balm on Tiny Talisman Games for being a very good teacher that didn't stress with my stupids questions all the time haha. Concept Artist :…
Hey there! This is only my second post here, I still consider myself a beginner but i'm trying to get more comfortable with showing the stuff i do. This is my first time actually finishing a diorama, and my first time putting together a scene in UE4, so any feedback is appreciated! Specially concerning lighting and…
How do I combine normal maps in UE4? I know the info is out there, I've probably seen it before, but can't remember. I've tried to link into an ADD but it didn't work.
This is our UE4 game project. I am trying to make the atmosphere of the game scene environment. So this film was produced. My video production skills are not skilled. enjoy! My artstation https://www.artstation.com/artwork/lgPk5 https://youtu.be/VXoiOa9vCTc
Impressive, very good texturing and lightning! I like the last ue4 screenshot most of it, looks like a frame from a movie :) If it´s not a bother, can i ask about your render settings in ue4? Baked lightmaps? SSR? Thanks and continue with the hard work!
Hello folks, after some period I gather enough time to create something fresh. Here are a few screenshots from UE4 + some PS. Almost entire project is made in SpeedTree and for texturing I used Substance Designer as well Substance Alchemist for terrain. Terrain is unfortunately not soo much visible due dense…
Hey guys! For my year 1 semester two assignment (Staffordshire University, Game Tech Art) I had to create a realtime scene in UE4 which is current/next gen ready. I chose to do a Warhammer style painted figure. Modeled in 3DSMax, ZBrush and Photoshop (Xnormals for baking). Crits are heavily welcome! [ame]…
Hi Everyone, I’m am currently a games art student in my second year of university, Looking to get feedback on my work. I’m currently working on a Dwarven Furnace, based on concept
art from Warhammer Online. Here is the blockout of the scene in 3DS Max. Here is what it looks like in UE4. I’m aiming to try and make the…
Trying to wrap up this scene. Anyone know the best way to get the best screen shots out of ue4. I tried high rez screenshot and get getting jaggies and a bunch of other stuff. If anyone knows I would greatly appreciate it.