Hey everyone, I'm currently working on a stylized-but-semi-realistic project, and I need to create a pair of tassel earrings similar to these: My main goal is to make them look visually appealing and believable, but still optimized enough for use in a near low-poly or game-ready environment. I'm using Blender and ZBrush,…
Hey all, I'm hoping someone way more knowledgeable about hardware can shine some light on something for me. I just bought a new graphics card (Geforce GTX 570), got it all running, and stuff seems to run great on it. There's just one thing that's kind of worrying me. The windows experience index rates it a 6.0, however…
Hey guys, jumping on the new portfolio wagon and started with a new Business card, since the old one is damn cheesy and has too much info and well, its bad I put up a new one and i`d really like some input Also not sure if I should write art direction, but thats what I did for a couple projects, and you gotta dress for…
I accepted an offer for Gameloft Montreal and will be relocating there in the next few weeks. I'm psyched but also totally nervous cause I've never relocated before. So here are a few basic questions I have right now. Any other general relocation advice is welcomed! Also, yay jerb! I want to get my computer to Montreal,…
My name is Ibrahim. I am solo-developing Sophie the Zombie-Girl, a 3d platformer stylish-action passion project. I have 3 years of experience working as a professional Unreal Engine programmer and solid skills in 3d, animation, concept art, and VFX. At the moment I am at a university and have a part-time job as a…
Hi, we are a group of friends working on a story driven adventure. The story is inspired by true events based on the life of a puppet master in the state of Rajasthan, India; revealed through a puppet. What's the progress? We're currently at the start of the project. We have laid out our basic game mechanics and we are…
DDO should work fine with any video card. 3DO, however, can be a bit troublesome with ATI cards regarding texture baking. If you encounter issues, use another tool to bake your input maps before kicking them out to DDO.
Hey! Impressive work here! This cards are now on my inspiration folder :) I think your style is very professional and your color usage is very good, but both cards are too contrasted, and you can clearly see deep darks and bright highlights, but no middle range. If I were you, I would keep the this extreme values for…
hey, im looking for someone who is able to sculpt/carve an animal skull ontop of a mesh i provide. It doesnt have to be 100% accurate, just needs to resemble it fair enough. I can only pay about 25 bucks for that gig, its not really much work. PM me with some works.
I've been a longtime lurker on the Polycount boards, and although I have done some 3D work in the past, I'm much more into programming now. Lately I've been programming a gameengine/framework, and I've come across a problem with ATI OpenGL drivers (at least I think). And I'm looking for people to test this a bit for me so…