I've been a longtime lurker on the Polycount boards, and although I have done some 3D work in the past, I'm much more into programming now. Lately I've been programming a gameengine/framework, and I've come across a problem with ATI OpenGL drivers (at least I think). And I'm looking for people to test this a bit for me so I can be sure about the issue before bothering the people at ATI.
I've made a small program that tests this. If anyone with an ATI card would be willing to give it a swing and post the results I'd be very grateful (NVidia users are also welcome to test of course).
- Download the program
here (276kb)
- Set VSync to enabled in your display panel somewhere
- Run program
- Check in log_general.log to see if OpenGL reports VSync on or off, and check log_engine.html for the FPS.
- Report back here with the results (if possible mention your driver version as well).