LucasArts is a leading publisher and developer of interactive entertainment software for video game consoles and personal computers. Newly based in San Francisco, California, LucasArts was founded by George Lucas to provide an interactive element to his vision of a state-of-the-art, multi-faceted entertainment company. In…
My Friend and I finally finished making a little animation for fun. It started out so small, but just grew and grew! But we learnt a hell of a lot making it. I hope you like it. https://www.youtube.com/watch?v=V609FRSrDAY
Hi there fellas, I hasten to share with you my recent short video. Made it just for practice character lip sync. I know, that there are not a lot of such animation on polycount, also it is not for games. Bt hope you like it. [vv]72151720[/vv]
Hello everyone, I'm new to this forum but we're working on a Zelda-inspired 3D adventure game developed in Unreal Engine 4 and need to contract out some animation work. It's very stylized and cartoony, you can check out a video of pre-alpha footage here: https://www.youtube.com/watch?v=-VdMAxuejdQ (due to an NDA we can't…
Vacancy link: https://www.mpi.nl/career-education/vacancies/vacancy/motion-capture-specialist-technical-animator The Technical Group of the Max Planck Institute for Pyscholinguistics is offering a full-time position from May 1st, 2023 for a technical expert with knowledge of motion capture and 3D character animation. The…
Does anyone know where there is some good animation reference? Front and side shots of walk/cycles and other motions. My dad used to have this book, [ame]http://www.amazon.com/Human-Figure-Motion-Eadweard-Muybridge/dp/0486202046[/ame] Has that book been put up on the internet like some of the other old art books?
I was referred to this site by a friend. I am working on my animation demo reel and could use some critiques on it if anyone is willing. I am job hunting at the moment but figured that I might as well make my reel better while I hunt around. My website is glassanimation.com. Any notes would be helpful, thanks a lot.
Hello, I am working on a Portfolio Showreel as a 3D Artist. I created a couple of Turntables in Marmoset and a Level/Scene in Unreal Engine 5. My problem right now is that i am very happy with my Turntable in Marmoset.. yet it looks too stiff. I would like to add smoke/fire to my Candles and Bubbles & Smoke to my Cauldron.…
Looking for animator with UDK pipeline experience. Contact @ osirisstudios on Skype or email to ( contact at osiris-studios.com ) http://www.indiedb.com/games/mist-of-stagnation http://osiris-studios.com/