I've stored a morph target and then sculpted on a layer. Now it seems that my morph brush isn't working. Do layers interrupt morph targets? I've tried baking the layer info but that doesn't work either.
I spent the last 5 hours trying to remedy this problem or find a work around, I can't find anything online that will help me, I keep getting single faces that have incorrect UV information/Borken UVs (but only a few faces, not the entire mesh) Here's the Mesh in Marmoset: The bottom is directly from Blender, the top is…
Did this in 20 minutes just to try out and begin learning z brush,the interface is a little weird but i figured it out in a few minutes,decent result for my first try, ill have to get better to integrate this into normal mapped enrionments stuff
In the most recent versions of zbursh (4r4r5r6) ive noticed theyve changed the widget for the move, scale, and rotate. In older versions when i'm drawing subtools on a canvas i could change the zdepth of them by choosing the move tool and clcik draggin on an empty space of the canvas. With the new widget if i try to do…
Hi all, I'm in the process of creating a dwarf sculpt that I will be turning into a animate-able mesh with textures, and I'm getting a little lost in my workflow. Especially when it comes to when I should have UV's and when I should transfer details from my high poly to my lowpoly mesh. Perhaps someone could correct me on…
Hello all ! I am currently trying to reproduce the surface brush that orb created. I saw it this tutorial he made : http://vimeo.com/26399689 ( at 2min55 ) Could you guys give me advices to create such brush in zbrush. I did this 2 brushes but i am not proud of it. If you have some links for me , feel free to drop it here…
Need help cutting a hole into a mesh. I've tried doing it with dynamesh and an insert brush but it doesn't seem to work. I insert a cylinder like so: Then press the sub button and it just adds it... I've tried holding ALT when I insert the cylinder too.
So i created a new insertmesh brush and im trying to apply it to a cylinder with radial symmetry, but the alignment seems off, im terrible at explaining my issues so here is some visual aid This is what im trying to achive This is what i get basically
imo get yourself blender or another polygon modeling software. Zbrush is not an end all solution, especially if you want to create hardsurface things other than that have a look at the extract function combined with zremesher and use polish brushes